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The owner there was eager to take over DNF from us, and we even had the blessing of our publisher at the time (Take-Two), but this idea was shot down internally. I recognized that DNF was in deep trouble back in 2004 and tried to get the entire game developed by a more experienced studio, Digital Extremes (now famous for Warframe). We did not have a good development roadmap (at least, I never once saw one), and instead the project was adlibbed too much.īecause of the game's slow development, when new 3D technology became available, the project-in effect-rebooted to make use of the newest tech causing massive delays over and over. We were always understaffed by at least 50%. IMO, while I was not part of the DNF project, as a company owner I had some good insight into the issues with the game's development. While our games like Max Payne and Prey were keeping the company afloat, DNF was a constant money pit for the company and eventually killed the original 3D Realms/Apogee. (BTW, I have no idea who leaked the build or how they obtained it.)ĭNF is the game that destroyed 3D Realms and ended up getting the company sold to an investor in Denmark (where it's still based). The game's brilliant trailer from that period definitely over-represented what was actually playable in the game. Anyone expecting much of a playable game will be disappointed. Looks like someone leaked a build of Duke Nukem Forever from 2001.
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